Violence as entertainment

why aggression sells

Discusses how violence in media, such as, TV shows, movies, comics, video games, and advertising, influences watchers.

Compass Point Books
2012
9780756545208
book
Lexile: 
1 140

Holdings

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260215361061462367103052166763WAS469WOJ0201114303.6 WIT303.616377825731736800991
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