battle of the books

Type: 
Curriculum Objective
Subfield: 
a
Alias: 
battle of the books

The lion, the witch and the wardrobe

2000
Four English schoolchildren find their way through the back of a wardrobe into the magic land of Narnia and assist its ruler, the golden lion Aslan, to triumph over the White Witch, who has cursed the land with eternal winter.

Invitation to the game

1990
Unemployed after high school in the highly robotic society of 2154, Lisse and seven friends resign themselves to a boring existence in their "Designated Area" until the government invites them to play The Game.

The lion, the witch, and the wardrobe

a story for children
1970
Four English school children find their way into a magical land where they help Aslan, the noble lion, free Narnia from the spell of the White Witch.
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