Tim Diamond, a poor-minded detective, is entrusted with a package worth five million dollars, until the owner of the package is murdered, and it is up to Tim and his brother, Nick, to outwit every crook in town who is trying to get the money.
After the death of the uncle who had been his guardian, fourteen-year-old Alex Rider is coerced to continue his uncle's dangerous work for Britain's intelligence agency, MI6.
Targeted by a hitman and under threat of his past being exposed by the media, Alex reluctantly turns to MI6. But their help doesn't come cheap: they need Alex to spy on the activities at a GM crop plant. There he spots Desmond McCain, a high profile charity organizer, who realizes that Alex is on to him and the real plans for the money he's raising. Kidnapped and whisked off to Africa, Alex learns the full horror of McCain's plot: to create an epic disaster that will kill millions. Forced to ask MI6 for protection, Alex finds himself being manipulated in a deadly game that could lead to the destruction of an entire East African country.
After the death of the uncle who had been his guardian, 14-year-old Alex Rider is coerced to continue his uncle's dangerous work for Britain's intelligence agency, M16.
After a chance encounter with assassin Yassen Gregorovich in South of France, teenage spy Alex Rider investigates international pop star & pilanthropist Damien Cray whose video game venture hides sinister motives involving Air Force One, nuclear missiles, and international drug trade.
Sent to live in a foster home in a remote Yorkshire village, Matt, a troubled fourteen-year-old English boy, uncovers an evil plot involving witchcraft and the site of an ancient stone circle.
A collection of retellings of ancient myths about heroes and villains, including selections featuring Achilles, Grendel, Gawain, the Green Knight, and others.