Hikaru no go / Hotta, Yumi

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ISBN13: 
9780329447359
9780329517373
9780329447366
9780329517335
9780329683368
9781421525853
9781421528267
9780329834395
9780329454944
9780329447342
9780329447373
9780329517342
9780329695439
9780329723279
9781421528236
9781421528243
9780329783969
9781421528274
9780329517359
9780329517366
9780329644833
9780329654955
9781421528250
9781421528281
9781591164968
9781415638651
9781415672839
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hikarunogo
Call Number: 
741.5

Hikaru no go

2010
Hikaru learns his rival, Akira, has landed a place on Japan's team for the Hokuto Cup and battles for one of the two remaining spots, while the Go world is shocked by Akira's father's retirement.

Hikaru no go

2011
Hikaru faces Korea's top Go player, Ko Yong Ha, in the Hokuto Cup tournament. The outcome will affect a new generation of Go players and may even change the game itself.

Hikaru no go

2008
Hikaru and Sai are both scheduled to fight their greatest rivals, and Hikaru must find a way to win the battle without revealing his secret identity.

Hikaru no go

2006
Now that he has turned pro, it will take everything in Hikaru's power to beat his old rival, and before he can face Akira, Hikaru must defeat all the students at the insei school.

Hikaru no go

2005
Akira proves his worth to his jealous Kaio Middle School classmates with the help of upperclassman Yuri Hidaka, and, struggling to find a third teammate over at Haze, Hikaru considers recruiting swindler Yuki Mitani.

Hikaru no go

2007
Isumi tries to pass the pro test for the third time and is put in an awkward position when he is matched up against his friend Hikaru.

Hikaru no go

2004
Hikaru teams up with a Shogi named Tetsuo in hopes of defeating Akira.

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