Readers choose from twenty scary endings to complete this story in which the reader is new in town and makes friends with a group of kids who call themselves the Horror Club.
The reader determines the course of a scary adventure in which a contest winner must choose between the Annihilator 3000 robot or a tour of the Hasley Toy Factory.
The reader chooses the course of a creepy adventure in which grandma comes to visit and arrives on a train full of angry aliens who are set on taking over the world.
The reader chooses the course of a scary adventure in which a costume kit complete with cape, plastic fangs, and a tattoo of teeth marks is found to contain a substance that can turn people and animals into real vampires.