supernatural

Type: 
Topical Term
Subfield: 
a
Alias: 
supernatural

A girl named Disaster

1998
While fleeing from Mozambique to Zimbabwe to escape an unwanted marriage, Nhamo, an eleven-year-old Shona girl, struggles to escape drowning and starvation and in so doing comes close to the luminous world of the African spirits.

The boggart

1993
After visiting the castle in Scotland which her family has inherited and returning home to Canada, twelve-year-old Emily finds that she has accidentally brought back with her a boggart, an invisible and mischievous spirit with a fondness for practical jokes.

Wolven

2011
Twelve-year-old Nat, with help from family, friends, and his "pet" Woody, a wolf that turns into a boy, must face werewolves that have been altered as part of a dastardly plan.

The steps across the water

2010
Young Rose discovers magical glass steps in New York's Central Park that lead to the fantastic city of U Nork, whose residents have been awaiting the arrival of the only person who can save them.

13 gifts

2011
Tara, a self-proclaimed shrinking violet, tries to break out of her shell by stealing the school mascot, a goat, but she gets caught and is shipped off for the summer to stay with relatives in the quirky town of Willow Falls, which she decides is as good a place as any to reinvent herself.

The midnight gate

2011
Belladonna Johnson is still adjusting to her new powers as the Spellbinder, and where her parents, who are ghosts, disappear with no warning, Belladonna must turn to an old friend forhelp in finding the Queen of the Abyss, who may hold the answers Belladonna needs.

Middleworld

2010
When his archaeologist parents go missing in Central America, fourteen-year-old Max embarks on a wild adventure through the Mayan underworld in search of the legendary Jaguar Stones, which enabled ancient Mayan kings to wield the powers of living gods.

The unseen

2005
Feeling angry and out-of-place in her large family, twelve-year-old Xandra finds a magical key to a world of ghostly, sometimes frightening, phantoms that help her see herself and her siblings more clearly.

The Egypt game

1967
A group of children, entranced with the study of Egypt, play their own Egypt game, are visited by a secret oracle, become involved in a murder, and befriend the Professor before they move on to new interests, such as Gypsies.

Griffin's Castle

1997
After years of having moved around, eleven-year-old Dinah determines to make a huge, dilapidated old mansion into a home for her mother and herself, but the wild beasts she summons from a stone wall to protect her may also imprison her.

Pages

Subscribe to RSS - supernatural