england

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Geographic Name
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a
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england

Flip

Sixteen-year-old Alex awakens to find that six months have gone by and he seems to be living in another boy's body, and as Alex tries to figure out what happened, he wonders if he will ever be able to return to the life he once knew.
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Bed-knob and broomstick

With the powers they acquire from a spinster who is studying to be a witch, three English children have a series of exciting and perilous adventures traveling on a flying bed that takes them to a London police station, a tropical island, and back in time to the seventeenth century.
Cover image of Bed-knob and broomstick

Great Expectations

A graphic novel adaptation of Charles Dickens's novel in which Pip, an orphan in Victorian England, learns that a mysterious benefactor has ensured that he will be educated and raised as a gentleman.
Cover image of Great Expectations

The sorceress

While armies of the Shadowrealms gather and Machiavelli goes to Alcatraz to kill Perenelle Flamel, fifteen-year-old twins Sophie and Josh Newman accompany the Alchemist to England to seek Gilgamesh.
Cover image of The sorceress

Magicalamity

Eleven-year-old Tom is shocked to learn that he is a demisprite, half fairy and half mortal, and that he, aided by three fairy godmothers, must save his father, who is hiding in the fairy Realm, while safeguarding his mortal mother.
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One white dolphin

"When a baby albino dolphin caught in old fishing netting washes ashore, Paralympics sailing hopeful Felix and English school girl Kara work with veterinarians and specialists to save and reunite the dolphin with her mother, setting off a chain of events that might just save the reef from the environmental effects of proposed dredging"--Provided by publisher.
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Boom!, (or, 70,000 light years)

When Jim and Charlie overhear two of their teachers talking in a secret language and the two friends set out to solve the mystery, they do not expect the dire consequences of their actions.
Cover image of Boom!, (or, 70,000 light years)

Treasure of Green Knowe

A young boy listens to his great-grandmother's tales of Green Knowe as it used to be and, gradually, as past and present blend, he shares the strange adventures of the former inhabitants.
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The Calder game

When seventh-grader Calder Pillay disappears from a remote English village--along with an Alexander Calder sculpture to which he has felt strangely drawn--his friends Petra and Tommy fly from Chicago to help his father find him.
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Midnight beauties

Having discovered her affinity for magic, seventeen-year-old beasty Anouk--an animal enchanted to become a human--has longed to find someone to train her to be a witch. If she can harness her powers, maybe she can help her friends, who are also beasties, escape from the trap that has kept them in their animal forms, set on them by Prince Rennar. However, Anouk will learn that the beasties are not the only ones in danger--the witches of Bavaria have unleashed a fierce plague on London.
Cover image of Midnight beauties

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