games

Type: 
Topical Term
Subfield: 
a
Alias: 
games

Fun with fidget spinners

50 super cool tricks & activities
2017
"Presents information on how a fidget spinner works and how to make them go faster. Provides instructions for fidget spinner tricks ranging from beginner to intermediate to advanced levels"-- Provided by publisher.

Meet Woof & Quack

2017
A dog and a duck get together to play an unusual game of fetch in the park.

The game of shadows

2013
With a grown-up's help and a torch, embark on a magical night-time adventure. Mysterious shadows will appear on the dark walls.

Let's clap, jump, sing, & shout; dance, spin, & turn it out!

games, songs, & stories from an African American childhood
2017
"Here are classic games, songs, stories, and more, recalled from the author's own childhood in the American South and loveingly passed down to a new generation."--Trade bdg. dust jacket.

P?anico

2015
"In the poor town of Carp, New York, a group of teens enters a high-stakes game that involves a series of secretive, possibly deadly challenges throughout the summer, with the winner receiving more than $50,000--enough money to start a new life"--Provided by publisher.

Let's clap, jump, sing, & shout; dance, spin, and turn it out!

games, songs, and stories from an African American childhood
Collection of games, songs, stories, and other activities from the author's childhood in an African American family in the southern United States. Features hand-clapping games, jump rope rhymes, hymns and gospel music, proverbs and parables, circle games, folktales, and performance pieces. Includes illustrations and an index.

Yu-Gi-Oh!

5D's
2016
"Yusei and Goodwin are locked in their final Duel. Having now harnessed the power of the Ultimate God, Goodwin can turn Yusei's Duel Dragons against him. The assault may be more than Yusei can bear and he will need his friends' help to have any chance of winning, but will it be enough?"--Back cover.

The Glass Town game

2017
"Inside a small Yorkshire parsonage, Charlotte, Branwell, Emily, and Anne Bront? have invented a game called Glass Town, where their toy soldiers fight Napoleon and no one dies. This make-believe land helps the four escape from a harsh reality: Charlotte and Emily are being sent away to a dangerous boarding school, a school they might not return from. But on this Beastliest Day, the day Anne and Branwell walk their sisters to the train station, something incredible happens: the train whisks them all away to a real Glass Town, and the children trade the moors for a wonderland all their own"--Jacket flap.

Help! We have strange powers!

Twelve-year-old twins Jillian and Jackson get zapped by a fortune telling game at the mall and suddenly find that they are able to read people's thoughts, but they soon discover that their new ability comes with a dangerous side effect.

Nine doors

When Emery and Richard play the game Nicky-Nicky Nine Doors, they discover that there are serious consequences to scaring the neighbors.

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