Packard, Edward

Compare Name: 
packardedward

Sugarcane Island

1986
Can you survive an adventure on Sugarcane Island? The reader connects the passages through a series of decisions that can bring survival and rescue or certain death.

Supercomputer

1984
As the winner of a computer programming contest, you win a computer named Conrad. You turn Conrad on an find he is a genius, you (the reader) decide what happens next in the story.

Mayday!

1998
The reader determines the course of an adventure in which a copilot must fly a plane alone while coping with mechanical difficulties and inclement weather.

Fugitive

1998
In this choose your own adventure book, readers choose different endings to decide how a young girl can escape from a gang of jewel thieves and convince the police she did not commit a crime.

The haunted baby

1997
As babysitter for a two-year-old child, the reader must make choices to determine whether the child is angelic or evil.

Who killed Harlow Thrombey?

1982
The reader chooses which murder clues he wants to follow to solve the crime.

Deadwood City

1978
By following the instructions at the bottom of each page, the reader can have several different adventures in the Old West.

The cave of time

1979
The reader enters a mysterious cave and by following the instructions on each page can have several different adventures backward and forward in time.

Pages

Subscribe to RSS - Packard, Edward