Choose your own adventure

Compare Series: 
chooseyourownadventure

Beyond the great wall

1987
An eccentric collector of art has contacted you for an important mission. You must find an agent who has disappeared. You decide what to do next.

Terror on the Titanic

2006
Asks the reader to choose the path of the plot in a story about a ocean liner heading into an iceberg.

House of danger

2005
Asks the reader to choose the plot path of a story in which a young detective--the reader--receives an anonymous call for help from a scary glass house built on the site of a Civil War prison.

The abominable snowman

2005
Asks the reader to choose the path of the plot in a story about a mountain climber's disappearance from an expedition searching for the Abominable Snowman.

The island of time

2008
Readers are able to create their own adventure and participate in this story about a capsized boat, a stormy lake, and a dangerous situation.

Secret of the ninja

2005
While in Japan to master the art of aikido, the curse from the ancient sword falls upon you and a friend. What will you do?.

Escape

2005

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