design

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design

Virgil Abloh

Nike ICONS
"In 2016, sportswear manufacturer Nike and fashion designer Virgil Abloh joined forces to create a sneaker collection celebrating 10 of the Oregon-based company's most iconic shoes. With their project The Ten--which reimagines icons like Air Jordan 1, Air Max 90, Air Force 1, and Air Presto, among others--they reinvigorated sneaker culture. Virgil Abloh's new designs offer deep insights into engineering ingenuity and burst with cultural cachet. Drawing on the genius of the original shoe using lettering, ironic labels, collage, and sculpting techniques, Abloh plays with language and sculptural elements to construct new meaning. Inspired by the wit of Dadaism, architectural theory, and avant-garde happenings, he analyzes what makes each shoe iconic and deconstructs it into an artistic assemblage, making each shoe into a piece of industrial design, a readymade sculpture, and a wearable all at once. Icons traces Abloh's investigative, creative process through documentation of the prototypes, original text messages from Abloh to Nike designers, and treasures from the Nike archives. We find Swooshes sliced away from Air Jordans and reapplied with tape or thread, Abloh's typical text fragments in quotation marks on Air Force 1, and All Stars cut into pieces. We take a look behind the scenes and witness Abloh's DIY approach, which gives each model in the Off-WhiteTM c/o Nike collection its own unique touch. The book documents Abloh's cooperative way of working and reaffirms the power of print. For its design Nike and Abloh partnered with the acclaimed London-based design studio Zak Group. Together they conceived a two-part compendium, equal parts catalog and conceptual toolbox. The first part of the book presents a visual culture of sneakers while a lexicon in the second part defines the key people, places, objects, ideas, materials, and scenes from which the project grew. Texts by Nike's Nicholas Schonberger, writer Troy Patterson, curator and historian Glenn Adamson, and Virgil Abloh himself frame the collaborative work within fashion and design history. A foreword by Hiroshi Fujiwara places the project within the historical continuum of Nike collaborators."--.

The game master's book of random encounters

"Designed to provide Game Masters with the information they need to 'fill in the holes' in their campaign play, [this book] enables fantasy RPG referees to instantly add depth, color and expanded gameplay to unexpected or underwritten people, places and things at a moment's notice"--Provided by publisher.

Web design

Learn how to create web pages using HyperText Markup Language.

Activision Blizzard

makers of Overwatch and Call of duty
2024
"This book introduces readers to Activision Blizzard. Readers will explore the company's history, its merger, and how the company continues to innovate today. Features include infographics, a glossary, references, websites, source notes, and an index. Aligned to Common Core Standards and correlated to state standards"--Provided by publisher.
Cover image of Activision Blizzard

The self-sufficiency garden

feed your family and save money
2024
Shows you how to eat homegrown food all year round and save money on your weekly shop by following a simple plan for self-sufficiency.
Cover image of The self-sufficiency garden

Epic games

makers of Fortnite and Gears of war
2024
"This book introduces readers to Epic Games. Readers will explore the company's history, its development of the industry-standard Unreal Engine, and how the company continues to innovate today. Features include infographics, a glossary, references, websites, source notes, and an index. Aligned to Common Core Standards and correlated to state standards"--OCLC.
Cover image of Epic games

Side quest

a visual history of roleplaying games
"For fans of dungeon crawls and dice rolls--and anyone wanting to know more about them--Side Quest is a stand-alone graphic novel history of roleplaying games (RPGs), from ancient games to those played today, with personal stories from creators throughout! With a meld of history, fantasy, and memoir, Side Quest: A Visual History of Roleplaying Games gives existing fans of tabletop roleplaying games (TTRPGs) insight into the history of the medium--and provides a gateway for anyone new to the phenomenon. The creators, Steenz and Samuel Sattin, narrate the book, switching between personal stories about their RPG experiences and concrete information that reveals the fascinating and often little-known history of these games. (Did you know that H. G. Wells created an RPG in the early 1900s You will soon, along with so much more!) This is an inviting introduction to what TTRPGs are, why they matter, and how readers can get involved. And like any popular guide to arcana, this book is geared toward an audience of gamers, non-gamers, and general readers alike. Equal parts enlightening, adventurous, and approachable, this appealing graphic nonfiction book is one that everyone can enjoy!"--.
Cover image of Side quest

Coding with video games

2024
Information accompanies instructions for various video-game-themed activities that demonstrate skills needed for coding. The text level and subject matter are intended for students in grades 3 through 8.

Making a web page

2018
Simple text and illustrations show how web pages are created.

Nintendo

makers of Mario and Zelda
2024
This book introduces readers to Nintendo, the technology company behind many consoles and hit franchises such as Mario, Zelda, and Animal Crossing. Readers will explore the company's history, its vast roster of iconic characters both old and new, and how the company continues to innovate today. Features include infographics, a glossary, references, websites, source notes, and an index. Aligned to Common Core Standards and correlated to state standards. Essential Library is an imprint of Abdo Publishing, a division of ABDO.
Cover image of Nintendo

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