A collection of twenty-five interactive projects, activities, and experiments associated with the Arctic and Antarctic, along with historical facts, biographies, and trivia.
Narrates the dangers and hardships faced by Roald Amundsen as he battled to be the first to overcome the difficulties of the journey to the South Pole.
Text and photographs recount the race between Robert Scott and Roald Amundsen to be the first explorers to reach the South Pole, describing Scott's journey in detail, including his death from exhaustion and exposure.
Provides an account of British explorer Sir Ernest Henry Shackleton's 1914 expedition to Antarctica, telling of how the crew survived after their ship became lodged in ice and finally sank. Presented in graphic novel form.
Joe, Sam, and Fred travel to Antarctica where they help Robert Scott find emperor penguin eggs and attempt to recover The Book which allows the trio to travel across all dimensions of time and space.
While on a mission to Antarctica to save the world from global warming, fourteen-year-old Maximum Ride and the other members of the Flock--a band of genetically modified children who can fly--are pursued by their creator, the Uber-Director, who wants to auction them off to the highest bidder.