Although he is uncertain why his father is so angry and what secret his mother is keeping from him, eleven-year-old Sonny knows that he is different from his classmates in their small New York town.
In a world that has barely survived an apocalypse that leaves it with pre-twentieth century technology, Lozen is a monster hunter for four tyrants who are holding her family hostage.
When Lucas King's covert-ops father is kidnapped and his best friend Meena is put in danger, Luke's only chance to save them--a skin that will let him walk as a wolf--is hidden away in an abandoned mansion guarded by monsters.
After her parents disappear and she is turned over to the care of a strange "great-uncle," Molly must rely on her dreams about an old Mohawk story for her safety and maybe even for her life.
Contains retellings of twelve traditional Native American monster legends, drawn from the cultures of the Seneca, Mohawk, Passamaquoddy, Lenape, Penobscot, Oneida, Abenaki, and Onondaga people.
After he feels a mysterious pull drawing him toward a dark, shadowy pond in the woods surrounding North Mountains School, Armie looks to the tales of his Shawnee ancestors for guidance about the dangerous monster lurking in the water.
With the help of his wife, best friend, and two dogs, Young Hunter must protect his prehistoric village from the last survivor of the Ancient Ones and an evil beast the size of a hill.