Sachs, Ian

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Shapes

2004
Secret agent Matt Mattics's knowledge of geometric shapes saves the day when the evil Dr. Strangeglove tries to transmit a powerful radio wave that forces people to say the opposite of what they mean.

Number patterns

2004
Secret agent Matt Mattics must learn the secrets of number patterns in order to stop Dr. Strangeglove from distributing his Strange Gloves which have been specially engineered to take away wearers' ability to add.

Equivalent fractions & mixed numbers

2004
Secret agent Matt Mattics and his team rush to answer questions relating to equivalent fractions and mixed numbers in an attempt to keep the evil Dr. Strangeglove from implementing a plan to cause a mathematical meltdown.

Equations

2004
Secret agent Matt Mattics must rely upon his knowledge of equations with a single variable in order to stop Dr. Strangeglove from turning the world's numbers into tasty beverages with his Number Juicer.

Decimals

adding, subtracting & comparing
2004
Viewers join secret agent Matt Mattics and his team as they answer questions about adding, subtracting, and comparing decimals, in an effort to foil the evil Dr. Strangeglove's plans to take over Inter-Math headquarters.

3D shapes

2004
Students play the role of special agents as they help Matt Mattics answer questions about three-dimensional shapes in an effort to keep Dr. Strangeglove from building a Number Jumbler on the moon.
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