Matt Mattics and his team must stop Dr. Strangeglove's attempt to make time go backward, before the secret agent turns back into an infant. By answering a series of questions on how to round numbers, students can help Matt save the day.
Secret agent Matt Mattics and his team must answer a series of interactive questions on rounding decimals in order to win back a magic diamond stolen by Dr. Strangeglove that will make him ruler of the math world.
Secret agent Matt Mattics and his team must answer questions relating to complements--numbers that are added together to equal one hundred or one thousand--in order to stop Dr. Strangeglove's attempt to freeze the world's numbers.
Secret agent Matt Mattics uses his knowledge of percentages to save the day when the evil Dr. Strangeglove activates an Electronic Numbers Net to remove calculations from the airwaves.
Secret Agent Matt Mattics needs viewers' help rounding numbers in order to stop Dr. Strangeglove from making time go backward and turning everyone back into infants.
Secret agent Matt Mattics must learn the secrets of number patterns in order to stop Dr. Strangeglove from distributing his Strange Gloves which have been specially engineered to take away wearers' ability to add.
Secret agent Matt Mattics and his team must use their knowledge of how to multiply and divide large numbers in order to keep the evil Dr. Strangeglove from cramming the world with large numbers.
Secret agent Matt Mattics must use his knowledge about zero as a place holder to thwart the devious Dr. Strangeglove's plans to confuse people around the world with his Math Muddler machine.
Secret Agent Matt Mattics has to solve a series of interactive problems about multiples and factors in order to stop the evil plans of Dr. Strangeglove.