Secret agent Matt Mattics and his team must answer a series of interactive questions on rounding decimals in order to win back a magic diamond stolen by Dr. Strangeglove that will make him ruler of the math world.
Secret agent Matt Mattics and his team must answer questions relating to complements--numbers that are added together to equal one hundred or one thousand--in order to stop Dr. Strangeglove's attempt to freeze the world's numbers.
Secret agent Matt Mattics uses his knowledge of percentages to save the day when the evil Dr. Strangeglove activates an Electronic Numbers Net to remove calculations from the airwaves.
Secret Agent Matt Mattics needs viewers' help rounding numbers in order to stop Dr. Strangeglove from making time go backward and turning everyone back into infants.
Secret agent Matt Mattics and his team must use their knowledge of how to multiply and divide large numbers in order to keep the evil Dr. Strangeglove from cramming the world with large numbers.
Secret agent Matt Mattics must use his knowledge about zero as a place holder to thwart the devious Dr. Strangeglove's plans to confuse people around the world with his Math Muddler machine.
Secret Agent Matt Mattics has to solve a series of interactive problems about multiples and factors in order to stop the evil plans of Dr. Strangeglove.
Secret agent Matt Mattics is challenged to answer questions involving the doubling and halving of double-digit numbers in order to thwart Dr. Strangeglove's attempts to cut the world's mathematical communications cable.
Secret agent Matt Mattics and his team must answer questions about integers in order to stop Dr. Strangeglove from destroying the amusement park with a ride-eating Number Cruncher.