Courtney Crumrin, a little girl with big powers in black magic, is faced with a dangerous challenge when her ignorant classmates dabble in the dark arts and turn a young boy into a night thing.
Courtney Crumrin and her family move into the Victorian mansion of their rich uncle, Professor Aloysius Crumrin, and almost immediately she encounters strange creatures in dark corners that her uncle refers to as "Night Things.".
Thirteen-year-old Kirsty, confined to a wheelchair by a car accident, finds herself living with a new stepmother and stepsister in a strange old house formerly inhabited by a witch who wants it back.
In the Dorset, England, countryside on a family vacation, a video game fanatic reluctantly embarks on a quest to battle an ancient evil, aided by the daughter of a Wiccan and a man once apprenticed to Merlin.
While seeking shelter from a sudden rainstorm in an old barn, a young motorcyclist finds himself catapulted into a mid-17th century England troubled by witch hunts.
Seventeen-year-old Jessica Allodola discovers that the vampire world of her fiction is real when she develops relationships with an alluring vampire named Aubrey and the teenage witch who is trying to save Jessica from his clutches.