Wiese, Jim

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Spy University trainee handbook

2002
Describes the skills, equipment, and techniqeus that spies use. Includes activities and experiments.

Sports science

40 goal-scoring, high-flying, medal-winning activities for kids
2002
Presents science experiments related to different sports, examining such topics as gravity, friction, force, and velocity.

Movie science

40 mind-expanding, reality-bending, starstruck activities for kids
2001
Presents step-by-step instructions for forty projects and experiments related to how movies are made and how special effects are accomplished, all teaching about science.

Rocket Science: 50 flying, floating, flipping, spinning gadgets, kids create themselves

by Jim Wiese
2000
Blast off into the wacky world of gadgets! This amazing book covers a wide variety of scienc topics, including mechanics, air power, water power, electricity, magnetism, chemistry, acoustics, and optics.

Magic science

50 jaw-dropping, mind-boggling, head-scratching activities for kids
1998
Provides instructions for science projects and experiments that can be performed as magic tricks and which require materials readily found in the house or neighborhood.

Head to toe science

over 40 eye-popping, spine-tingling, heart-pounding activities that teach kids about the human body
2000
Introduces the circulatory system, muscles, digestion, senses, and other body parts and functions through a collection of activities and experiments which can be developed into science fair projects.

Cosmic science

over 40 gravity-defying, earth-orbiting, space-cruising activities for kids
1997
Provides instructions for activities exploring gravity, moon craters, the planets of our solar system, and other aspects of outer space.

Ancient science

40 time-traveling, world-exploring, history-making activities for kids
2003
Presents forty activities designed to help students understand the contributions of ancient cultures to science, each with a list of materials, and a procedure to follow.

Spy science

40 secret-sleuthing, code-cracking, spy-catching activities for kids
1996
Describes the skills, equipment, and techniques that spies use. Includes activities and experiments.

Detective science

40 crime-solving, case-breaking, crook-catching activities for kids
1996
Shows how detectives and forensic experts use science to do their jobs and presents experiments which explore the world of forensic science and criminal investigation.

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