programming

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programming

Android apps for absolute beginners

2011
Provides information and practical examples on creating Android applications, covering such topics as screen layout design, UI elements, graphic resources, adding interactivity, content providers, and intents and intent filters.

The LEGO Mindstorms EV3 discovery book

a beginner's guide to building and programming robots
2014
A guide to using the LEGO Mindstorms EV3 set to create robots, including a wheeled vehicle with sensors, a race car, a six-legged walking creature, a robotic arm, and a humanoid robot.

The armchair universe

an exploration of computer worlds
1988

How to talk to your computer

1985
Uses LOGO and Basic to illustrate a description of home computer programs and languages.

Learn to program with Scratch

a visual introduction to programming with games, art, science, and math
2014
"Scratch is a fun, beginner-friendly programming environment popular in schools around the world. Its playful, intuitive interface uses colorful programming blocks and cartoon sprites to make real programming more approachable. Learn to Program with Scratch shows just how much you can do with Scratch and teaches you essential, universal programming concepts along the way. In Learn to Program with Scratch, author Majed Marji takes you on a tour through Scratch's surprisingly powerful features to teach programming concepts like procedures, variables, loops, recursion, decision making, and lists. You will use your new-found skills to create science simulations, math projects, and even some fun arcade games! Each chapter offers a summary and practice exercises at the end to make sure the lessons stick. Scratch is an incredibly fun and easy language to learn, plus you can do some seriously potent programming with it. Learn to Program with Scratch will help you get the most out of Scratch and begin your journey into the world of programming"--.

Learn C++ by making games

2007
Explains the basic and more complex functions of the C++ program through the use of game codes and examples, with instructions for creating nine different games and a CD-ROM with projects, resource files, figures, and more.

Game plan

the insider's guide to breaking in and succeeding in the computer and video game business
2003
A guide to breaking in to the computer and video game industry that provides insider tips and information on each step of the process.

LEGO mindstorms NXT-G programming guide

2007
Offers guidance on how to use the LEGO Mindstorms NXT robotics system to create functioning and complicated robots, detailing how to create programs, and covering thirty-six basic programming blocks, and related topics.

Graphics and animation on the Apple

II, II+, IIe, IIc
1986
Explains how to use the computer language BASIC to program the Apple II series computers to create graphics. Includes suggested projects.

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