"There's a new-after-school club at Ironville Middle School, Ms. Peterson is starting a club for students to play The Good War, a video game based on World War II. They are divided into two teams--axis and allies--and they will be simulating a war they know nothing about . . . yet. One team will win. But what starts out as friendly competition soon shocks them all when someone takes the game too far"--Back cover.
"There's a new-after-school club at Ironville Middle School, Ms. Peterson is starting a club for students to play The Good War a video game based on World War II. They are divided into two teams -- axis and allies-- and they will be simulating a war they know nothing about ... yet. One team will win. But what starts out as friendly competition soon shocks them all when someone takes the game too far"--Jacket flap.
"There's a new-after-school club at Ironville Middle School, Ms. Peterson is starting a club for students to play The Good War a video game based on World War II. They are divided into two teams -- axis and allies-- and they will be simulating a war they know nothing about ... yet. One team will win. But what starts out as friendly competition soon shocks them all when someone takes the game to far"--Jacket flap.
Upon the close of Battle School, Ender Wiggins has been promoted to Command School, as the leader of Dragon Army and assigned under him is Bean, the boy who may be as smart, if not smarter, than Ender himself.
Dabeet Ochoa is a very smart kid. He's top of his class in every school, but he doesn't think he has a chance at Fleet School, because he has no connections to the Fleet. But then Colonel Graff arrives at his school for an interview, and everything changes.
"Neil Andertol and his gang of dorky gamers are once again called on to fly a top secret mission-one that is literally out of this world. This time, rescuing mankind means heading into outer space. A top secret spacecraft has been stolen, and NASA needs the best pilots in the universe to get it back"--Amazon.