gambling

Type: 
Topical Term
Subfield: 
a
Alias: 
gambling

Drop

2008
Sixteen-year-old math prodigy Jerrica discovers she has the ability to predict outcomes in blackjack and roulette, and joins forces with Sanjay and Kat to develop her theories while helping them get the money they desperately need.

Gambling

2007
Contains twenty controversial essays that debate various aspects on issues related to gambling discussing whether or not it is immoral, the problem of compulsive gambling, the effect of legalized gambling on communities, and government regulations.

All in

2006
Todd enters the high-stakes world of gambling in the hopes of winning enough cash to impress Claire, but he soon finds himself in over his head.

Straight talk about teenage gambling

1999
Explores the issue of teenage gambling, discussing its addictive nature, effects on the individual and the family, and place in society.

Legalized gambling

1999
Presents twenty-eight controversial essays that debate the issue of legalized gambling, and discusses tribal gaming, the lottery, gambling and race relations, addiction, and much more.

Legalized gambling

2011
Examines debates and issues related to gambling, reviewing the history of gambling, and discussing its role in the economy, state-sanctioned gambling, gambling as entertainment, addiction, tribal gaming, and other topics.

Legalized gambling

2006
Presents a collection of twenty-eight essays that debate the issues of legalized gambling in America, and examines Internet gambling, Indian gaming, and the social consequences of legalized gambling.

Gambling

2012
This book is a collection of articles in which authors debate whether gambling should be restricted, whether sports betting should be legal, whether dog racing should be banned, whether the federal ban on online gambling is warranted, and other controversies on gambling.

Fortune's formula

the untold story of the scientific betting system that beat the casinos and Wall Street
2005
Reveals how, in 1956, two Bell Labs scientists, mathematician Claude Shannon, and physicist John L. Kelly, Jr., used their scientific knowledge to create a formula for making money that helped them beat the casinos in Las Vegas, make money on Wall Street, and win money in other ventures.

Bringing down the house

the inside story of six MIT students who took Vegas for millions
2003
Describes how a group of overachieving, anarchist MIT students joined a decades-old underground blackjack club dedicated to counting cards and beating the system at major casinos around the world, managed to legally take several Las Vegas casinos for more than three million dollars.

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