gambling

Type: 
Topical Term
Subfield: 
a
Alias: 
gambling

House of cards

hope for gamblers and their families
2001

Gamification

using gaming technology for achieving goals
2014
This book is an introduction to gamification, applying game-related ideas to nongame processes, describing applications of gaming to the environment, classrooms, and a healthy lifestyle.

Gambling

1991
Describes the origin and history of different types of gambling, the problem of compulsive gambling, and its treatment through Gamblers Anonymous.

What's luck got to do with it?

the history, mathematics, and psychology behind the gambler's illusion
2010
Examines gambling from mathematical, historical, and psychological perspectives, discussing common myths about luck, the psychological aspects of winning and loosing, archaeological evidence of dice games played among Neolithic peoples, and related topics.

Gambling

who wins? who loses?
2003
Presents varied viewpoints on gambling through twenty-two articles by experts including psychologists, lawyers, academics, and journalists, covering economic, legal, political, social, and ethical questions on gambling's role in society.

How to eat fried worms

1994
Tells a story about a boy who sets out to eat fifteen worms in fifteen days in order to win a bet.

Gambling

who wins?
1995
Contains facts, charts, and statistics from a variety of sources that provide information about gambling in America, discussing the tradition of gambling, types and revenues, pari-mutuel betting, casino gambling, lotteries, and public opinion. Includes a glossary and references.

S.C.A.M.

an SAT vocabulary novel
2006
Mike Riley, a star high school quarterback well on his way to an athletic scholarship at the school of his choice, catches his girlfriend cheating on him and it takes a night of poker to make him feel like a winner again.

4th and fixed

when the mob tackles football, it's no longer just a game
2004

Gambling

what's at stake?
2009

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