playing cards

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playing cards

Little people, big dreams learning cards

"Little People, Big Dreams Learning Cards are an innovative . . . way to help make young readers interactively learn about 20 powerful women influencers. These cards are the . . . companion to the Little People, Big Dreams series, where young readers are introduced to the lives of inspirational women from designers and artists to scientists. These informational fact-learning cards are the picture-perfect way to continue to introduce these inspiring women"--Container.

Yu-Gi-Oh!

Volumes 28-29-30
Tenth-grader Yugi always had his head in some game--until he solved the Millennium Puzzle, an Egyptian artifact containing the spirit of a master gambler from the age of the pharoahs! Possessed by the puzzle, Yugi becomes Yu-Gi-Oh, the King of Games, and challenges evildoers to the Shadow Games games with high stakes and high risks!.
Cover image of Yu-Gi-Oh!

Card night

classic games, classic decks, and the history behind them, 52 Games for all ages
2021
"Learn when to hold 'em and when to fold 'em with Card Night, a compendium of 52 classic card games, including Hearts and Bridge, Rummy and Go Fish. At various points in history, playing cards were also used as currency, tools for propaganda, and even as a means for sending coded messages. In addition to providing the rules of standard game play, Card Night also details the fascinating stories and peculiarities behind some of the world's most famous card decks"--.

Joshua Jay's amazing book of cards

2010
Contains illustrated, step-by-step instructions for performing fifty-eight tricks with a deck of cards, and includes demonstrations on DVD.

Alice's adventures in Wonderland

2017
Alice falls through a rabbit hole into a fantasy world populated by peculiar, anthropomorphic creatures.

The clown prince of cards

2016
Batman and Robin go up against the Joker who is stealing royal treasures with the help of a giant flying playing card.

Magic tricks with cards

2014
Teaches readers how to do several easy magic tricks using playing cards, including how to guess a friend's card and how to balance a cup on the edge of a card.

Alice's adventures in Wonderland

1994
Abridged version of the classic tale of a little girl who falls down a rabbit hole and discovers a world of nonsensical and amusing characters.

Playing cards around the world

1981
Presents a brief history of playing cards and easy-to-follow instructions for card games all over the world.

Upside-downers

pictures to stretch the imagination
1988
Figures from two sets of playing cards, each of which seems upside down to the other, pursue their queer and quacky quarreling, until one of the kings points out that it is all a matter of point of view.

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