Yu-Gi-Oh! / Takahashi, Kazuki

ISBN13: 
9781421501512
9781421515151
9781421506944
9781421506937
9781415686492
9781415670538
9780329655105
9781415638088
9781415637692
9781591168782
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Compare Title: 
yugiohmillenniumworld
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FIC

Yu-Gi-Oh!

millennium world
The heroes journey to present-day Egypt where Yu-Gi-Oh faces his final destination.

Yu-Gi-Oh!

millennium world
Zorc Necrophades rewinds time once again, forcing Yu-Gi-Oh to fight Bakura again, but without the help of the Egyptian Gods.

Yu-Gi-Oh!

millennium world
In ancient Egypt, Yu-Gi-Oh plays his trump cards to stop Bakura from destroying the kingdom and taking the Millennium items.

Yu-Gi-Oh!

millennium world
Yugi, finally in possession of all the Egyptian God Cards which hold the keys to unlocking his memories of his past life as an Egyptian pharaoh, uses the Millennium Eye to travel with his friends to ancient Egypt to explore his past and to fight an enemy who has been waiting for them for three thousand years.

Yu-Gi-Oh!

millennium world
In the "world of memory," Yu-Gi-Oh is 3,000 years in the past trying to stop the mad tomb-robber Bakura from killing the pharaoh and his priests.

Yu-Gi-Oh!

millennium world
Yugi, finally in possession of all the Egyptian God Cards which hold the keys to unlocking his memories of his past life as an Egyptian pharaoh, uses the Millennium Eye to travel with his friends to ancient Egypt to explore his past and to fight an enemy who has been waiting for them for three thousand years.

Yu-Gi-Oh!

millennium world
2006
Zorc Necrophades rewinds time once again, forcing Yu-Gi-Oh to fight Bakura again, but without the help of the Egyptian Gods.

Yu-Gi-Oh!

millennium world
2007
Yu-Gi-Oh fights the original Dark Magician, Mahado, in a three-thousand-year-old battle, unaware if changing the past will change the present; meanwhile, Yugi, Anzu, Jonouchi, and Honda battle an enemy who has been with them all along.

Yu-Gi-Oh!

millennium world
2008
The heroes journey to present-day Egypt where Yu-Gi-Oh faces his final destination.

Yu-Gi-Oh!

millennium world
2005
In the "world of memory," Yu-Gi-Oh is 3,000 years in the past trying to stop the mad tomb-robber Bakura from killing the pharaoh and his priests.
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