As the day goes on, Chase Beckett realizes that no one seems to recognizes him, but without knowing who did this to him or why, Chase turns to the one person who will listen to him, his old friend Jessica.
When thirteen-year-old Mark Dannon finds the DeathBringer character in his new pack of Epic Heroes cards, the fantasy card games he plays with his friends start turning into a dangerous reality.
When fourteen-year-old Quentin's bike breaks down in the strange town of Ravens Pass, he and his friend Reese find themselves surrounded by feral cats.
Middle school student Henry and his mother have just moved to the strange town of Ravens Pass and their new apartment is not only dirty and smelly, it also seems to be haunted by the former tenants.
Three friends grieve over the loss of their friend, Adam, but they begin to question whether or not their friend is really dead when they each get text messages from him.
Lew, Gary, and Lugnut, trapped in their middle school basement, must find a way to survive when they discover the room becomes the domain of zombie teachers and students at night.
While packing up his grandfather's belongings, twelve-year-old Damon Germaine and his companion Jaina find a treasure map that leads them to a graveyard--but in Ravens Pass things are rarely what they seem to be.
As the day goes on Chase Beckett realizes that no one seems to recognizes him, but without knowing who did this to him or why, Chase turns to the one person who will listen to him, his old friend Jessica.