Xanth

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xanth

Heaven Cent

1988
Prince Dolph, a precocious shape-shifter, and his faithful companion Marrow, an enchanted skeleton, set off on an adventure, searching for the missing sorcerer Humphrey.

Faun & games

1998
Young satyr Forrest Faun sets off to find his heart's desire on Ptero, a tiny planet that orbits the head of Princess Ida of Castle Roogna, accompanied by Imbri, an enchanted magical steed that has the ability to assume the form of a beautiful young woman.

Question quest

1991
Lacuna, one of the Castle Zombie twins, goes to Hell to find a missing sorcerer and the Elixir of Youth and learns the history of the mythical world of Xanth.

Man from Mundania

1989
Princess Ivy is bored, so she uses the Heaven Cent. Instead of going her someplace exciting, she ends up in Mundania, where she meets a young college student so dull that he doesn't even believe in magic, princesses, or Xanth.

Demons don't dream

1993
Drawn into Xanth by a harmless-looking computer game, Dug and Kim battle their way across Xanth, testing their courage against dozens of fearsome obstacles.

Yon ill wind

1997
X(A/N)th accepts a dare from his fellow demons to travel the enchanted land of Xanth, which he secretly rules, but is challenged by their conditions and the arrival of a family of humans, blown into his realm by a rampaging hurricane.

Swell foop

2002
Cynthia Centaur journeys to the Good Magician Humfrey to ask him a personal question, but in return for the answer, she must protect the future of Xanth from a distant peril.

Vale of the vole

2000
A running river paradise and its harmless inhabitants are perishing in the wrathful wake of a greedy horde. Esk, a winged centaur, and a brave burrower must search Xanth to gather a company to defend the Vale of the Vole.

Heaven Cent

2000
Prince Dolph, a precocious shape-shifter, and his faithful companion Marrow, an enchanted skeleton, set off on an adventure searching for the missing sorcerer Humfrey.

Man from Mundania

2000
Princess Ivy, bored with sitting around Castle Roogna, decides to go questing and ends up in Mundania, a world equally as boring as Xanth--except for the presence of a young man who does not even believe in magic or princesses.

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