airships

Type: 
Topical Term
Subfield: 
a
Alias: 
airships

The crooked castle

2019
When magician's apprentice Felix Carmer III and his faerie companion Grit come across a magical flying circus, it becomes clear that there is something not normal about it or its inventor, and that it may be related to regional airship disasters.

Firesong

2023
"The twins journey north to protect the legendary earth-bear and to discover their family's hidden history"--Amazon.

Darkwhispers

2022
Twins Arthur and Maudie set sail in their sky-ship to find noted explorer and author Ermitage Wrigglesworth, but their newly-discovered aunt, Eurora Vane, is also seeking him--and a secret he had just uncovered.

Brightstorm

a sky-ship adventure
2021
Twins Arthur and Maudie Brightstorm undertake a perilous journey to uncover the truth about the death of their famous explorer father and his supposed sabotage of a competitor's expedition.

Dominion

2018
"Molly grew up hearing the tales of Haviland Stout, her ancestor who discovered the dangerous magical spirits that inhabit the far corners of the world. Now, on the edge of the New World, in the British Dominion of Terra Nova, Molly and her family collect spirits aboard their airship, the Legerdemain. But when Molly captures a spirit that can speak and claims to have been Haviland's friend, her entire life is upended. What if everything she knows about the spirits, and her own history, is a lie? In her hunt for the truth, Molly will have to challenge the most powerful company in Terra Nova and find the courage to reshape her world"--Provided by publisher.

Children of the flying city

"Brought to the flying city of Highgate when he was only five years old, orphan Milo Quick has never known another home. Now almost thirteen, Milo survives one daredevil grift at a time, relying only on his wit, speed, and best friends Jules and Dagda. A massive armada has surrounded Highgate's crumbling armaments. Because behind locked doors--in opulent parlors and pneumatic forests and a master toymaker's workshop--the once-great flying city protects a powerful secret, hidden away for centuries. A secret that's about to ignite a war. One small airship, the Halcyon, has slipped through the ominous blockade on a mission to collect Milo--and the rich bounty on his head--before the fighting begins. But the members of the Halcyon's misfit crew aren't the only ones chasing Milo Quick"--From the publisher's web site.

Drifting dragons

"The Quin Zaza collides with a luxury airliner, leaving her grounded. The crew can barely afford to keep her aloft in the best of times, so, needless to say, they have no way to pay for repairs. Just when it looks like their draking days may be over, the crew hears of a 'ship eater' dragon that's been biting back at the humans who dare to sail the skies. The eye-popping bounty on its head makes this monstrosity perhaps the crew's last hope to get the Quin Zaza back in the air"--Back cover.

Drifting dragons

"As the airship Quin Zaza continues her never-ending voyage, the young draker Takita's days are filled with firsts. After her first chance to help butcher their latest catch, an excursion with Mika gives her the opportunity to learn more about the history of humanity's relationship with dragons. But what was supposed to be a simple stop turns complicated after a run-in with another draking crew, whose sloppy technique leads to disaster"--Back cover.

Drifting dragons

"With the Quin Zaza destroyed, Mika and the other drakers thought their adventures might be at an end. Fortunately, they strike a deal with Liriope, the president of the famous Lalage shipyard, to fix up their vessel better than new! Since the crew's got some downtime, they attend a party hosted by their extravagant friend Brno. However, the festivities come to a quick end when Vannie disappears! The crew rallies to find her, and their chase leads them to the war-torn nation of Arena, where they're quickly caught up in a battle with Vinnie and a dragon at the center!"--Back cover.

Drifting dragons

"The crew of the Quin Zaza is back in the air and enjoying a return to normalcy--and all the trouble that comes with it. Takita learns to shoot, while Mayne tackles a troublesome engine problem. Meanwhile, Lee teaches the men on board a harsh lesson about the dangers of gambling. The return to a stable routine is quickly upended when the crew runs into a group that calls themselves 'slayers'--drakers that kill dragons by any means necessary, even brutal ones. Could this be the beginning of a rivalry?"--Back cover.

Pages

Subscribe to RSS - airships