magic

Type: 
Topical Term
Subfield: 
a
Alias: 
magic

Well witched

2007
Three friends fall prey to the demands of the Well Witch when they trespass in her wishing well and steal some coins.

Megan the Monday fairy

2008
Kirsty and Rachel agree to help when Jack Frost steals Megan the Monday Fairy's Fun Day Flag, robbing her of her magic and making the day gloomy.

Wishes, kisses, and pigs

2001
After eleven-year-old Louise makes a wish on the first evening star and her brother turns into a pig, she uses wishes, kisses, and spells to try to put things right again.

I hate rules!

2003
Third-grader Katie Carew gets into trouble for breaking school rules, but when she magically turns into the school's principal and eliminates all rules, things get out of hand. Includes directions for playing Four Square, Statue Tag, and Poison.

The Moon Scroll

2002
Keah and her friends use the Moon Scroll to hunt for the wand of Urik. The Moon Scroll has the power to transport its readers back in time.

The Knights of Silversnow

2002
Eric, Neal, and Julie return to Droon to fix the mess they made with the Wand of Urik and wake the famous Knights of Silversnow to fight the evil Lord Sparr.

Dream thief

2003
Eric, Neal, and Julie return to Droon and learn that a thief is stealing dreams from the inhabitants of Droon. Finding this thief could be a nightmare.

Sara Kate, superkid

1994
Sara Kate is a normal eight-year-old until one day she discovers she has superpowers and can throw a basketball farther than anyone on earth.

Fifth grade magic

1982
Devastated at not getting a part in the fifth-grade play, Gretchen is surprised when her desperation conjures up a well-meaning but not very efficient fairy godmother.

The Cobra King of Kathmandu

2007
Twelve-year-old djinn twins Philippa and John and their friend Dybbuk have further adventures as they travel the world in search of a priceless talisman.

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