The impulsive Kerish and his three companions continue their quest for the seven keys needed to save the kingdom of Galkis, nearing the citadel of the fourth sorcerer, Saroc.
Nearing the conclusion of their search for the seven keys to the prison of the Saviour of Galkis, Kerish and his companions are captured by the ruthless Brigands of Fangmere while on their way to the Forbidden Jungle of Jenze.
Kerish, prince of Galkis, travels through the deadly marshes of Lan-Pin-Fria to obtain the key he needs to continue his search for his nation's savior.
Kerish, third son of the Emperor, sets out to find the mythical savior, imprisoned behind seven gates by seven sorcerers, who alone can save the nation Galkis.