As the new head of the Society of Good Works, Theo Wickland tries to restore the Network, the secret maze of tunnels under London, to what it once was, but he is forced to make allies of old enemies when a deadly plot surfaces for world domination.
Various writers and artists contribute to David Peterson's world of "Mouse Guard" in this anthology of short stories woven together by a storytelling contest held by the proprietress of the June Alley Inn, in the western mouse city of Barkstone.
When twelve-year-old Gregor finally learns the ancient prophecy, which foretells his death, he must gather his courage to defend Regalia from the army of rats, take his mother and sister home safely, and fight his own dark side.
Twelve-year-old Gregor returns to the world beneath New York City, where he joins forces with Princess Lexa and Ripred the rat to defend the Underlanders and the Nibblers from the army led by the adolescent rat king, the Bane.
After Eric's mother, and Gethwing, learn about the rainbow staircase, the Moon Dragon sends his minions to seek out a magical object in the Upper World that will give him power over the entirety of Droon.
Eric is caught in a dream-state between fantasy and reality after a battle with Ko, and Neal, Julie, and Princess Keeah travel to Samarindo in search of a cure.
When the Rat-faced Snitchers of Zoop steal a mysterious treasure from Khan, king of the Lumpies, it is up to Eric, Neal, Julie, and Keeah to follow the Snitchers back to their lair in the Dark Lands and retrieve the treasure.
Eric, Julie, Neal, and Keeah travel to the magical land of Jabar-Loo to free Galen, Max, King Zello, and Queen Relna, and are met with dangerous obstacles.