Jason, having returned home, finds a way to cross back over into Lyrian to tell his friends the information he learned from Maldor, and he and Rachel uncover the roles they have to play in the fight against the evil emperor while trying to convince a much needed ally to join the war.
Fourteen-year-old Jason Walker is transported to a strange world called Lyrian, where he joins Rachel and a few rebels to piece together the Word that can destroy the malicious wizard emperor, Surroth.
Fourteen-year-old Jason Walker is transported to a strange world called Lyrian, where he joins Rachel and a few rebels to piece together the Word that can destroy the malicious wizard emperor, Surroth.
Strange things are afoot at Fablehaven. Someone or something has released a plague that transforms beings of light into creatures of darkness. Seth discovers the problem in its infancy, but as the infectious disease spreads, it becomes clear that the preserve cannot hold out for long.
In an effort to stop the Sphinx from opening the demon prison Zzyxx, Kendra, Seth, and the Knights of the Dawn race to find the exotic artifacts and keep them out of the Sphinx's control.
At the end of the school year, Kendra and Seth return to Fablehaven to help their grandfather defend a hidden artifact of great power from the Society of the Evening Star.
Kendra, Seth, and the Knights of the Dawn race against time and face dangers as they try to stop the leader of the Society of the Evening Star from possessing the final artifact needed to release evil from the great demon prison.
When fifth-graders Nate, Summer, Trevor, and Pigeon meet the owner of the new candy store in town and are given a magical candy that endows them with super powers, they find that along with its benefits there are also dangerous consequences.
"When Kendra and Seth go to stay at their grandparents' estate, they discover that it is a sanctuary for magical creatures and that a battle between good and evil is looming."--Provided by the publisher.
"When Kendra and Seth go to stay at their grandparents' estate, they discover that it is a sanctuary for magical creatures and that a battle between good and evil is looming."--Provided by the publisher.