Darnielle, John

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Universal harvester

2017
"The second novel from the author of Wolf in White Van, inspired by his years living in a small town in Iowa"--.

Wolf in white van

2015
"Isolated by a disfiguring injury since the age of seventeen, Sean Phillips crafts imaginary worlds for strangers to play in. From his small apartment in southern California, he orchestrates fantastic adventures where possibilities, both dark and bright, open in the boundaries between the real and the imagined. As the creator of "Trace Italian"--a text-based, role-playing game played through the mail--Sean guides players from around the world through his intricately imagined terrain, which they navigate and explore, turn by turn, seeking sanctuary in a ravaged, savage future America. Lance and Carrie are high school students from Florida, and are explorers of the Trace. But when they take their play into the real world, disaster strikes, and Sean is called on to account for it. In the process, he is pulled back through time, tracing back towardthe moment of his own self-inflicted departure from the world in which most people live."--Provided by publisher.

Master of reality

2008
Provides an analysis of the 1971 recording "Master of Reality" by Black Sabbath though diary entries written by Roger Painter as a sixteen-year-old boy locked away in a southern California psychiatric facility in 1985 and ten years later as a young man whose life has not been easy.

Wolf in white van

2014
"Isolated by a disfiguring injury since the age of seventeen, Sean Phillips crafts imaginary worlds for strangers to play in. From his small apartment in southern California, he orchestrates fantastic adventures where possibilities, both dark and bright, open in the boundaries between the real and the imagined. As the creator of "Trace Italian"--a text-based, role-playing game played through the mail--Sean guides players from around the world through his intricately imagined terrain, which they navigate and explore, turn by turn, seeking sanctuary in a ravaged, savage future America. Lance and Carrie are high school students from Florida, and are explorers of the Trace. But when they take their play into the real world, disaster strikes, and Sean is called onto account for it. In the process, he is pulled back through time, tracing back toward the moment of his own self-inflicted departure from the world in which most people live."--Provided by publisher.
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