boys

Type: 
Topical Term
Subfield: 
a
Alias: 
boys

Stinky

a toon book
Stinky, a monster who lives in a swamp, comes up with all kinds of strange ways to get rid of a kid who has wandered into his territory.

M?r

M?rchen awakens romance
The battle for M?r Heaven heats up as the Phantom and 12 other Knights descend on Reinlief castle, but Ginta , more determined than ever to beat the Chess Pieces and save his friends, mangages to lift the curse only to have most of Team M?r sucked into the alternate dimension of the training gate.

+Anima

Cooro realizes that an angel is actually an +Anima, and the +Anima, mad he was discovered, turns the people of the town against Cooro by convincing them he is a messenger of death.

+Anima

When the children learn that Husky has been stolen and sold to a low-ranking noble, Cooro and Nana set out to rescue Husky, even if the danger is far greater than they anticipated.

+Anima

Senri joins Igneous and his troops on their search for the Kim-un-kur without success; but when Senri mysteriously collapses, the Kim-un-kur suddenly reveal themselves.

+Anima

Husky, Senri, Nana, and Cooro happen upon an apple orchard owned by a lonely woman named Emma, who invites them all to stay with her, but only Cooro is willing to stay and must choose between having Emma as his new mother and staying with the group.

+Anima

The group finally reaches Astaria, where the truth of Cooro's past is revealed and the news of Cooro and Fry's relationship threatens to tear the team apart.

M?r

M?rchen awakens romance
Ginta and Team Mar visit Caldia, the magical homeland of their teammate Dorothy, where they learn about her past, her family's link with Mar Heaven, and the terrible truth about her sister, Diana.

Hikaru no Go

Hikaru Shindo, an ordinary sixth-grader in Japan, finds an old Go board in his grandfather's attic that holds the ghost of Fujiwara-no-Sai, an ancient Go master who once taught the game to the Emperor of Japan, and somehow Sai becomes part of Hikaru's consciousness, making them an unstoppable Go-playing team.

Poster boy

Gray Fallon has everything a sixteen-year-old boy could want, including a new, hot girlfriend, but when his sister is diagnosed with a serious illness, he embarks on a search for answers that leads him on a mission to live simply, "like a caveman," and brings him to the attention of the media.

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