Twelve-year-old Happenstance wakes up in a cave with no idea how he got there, or who he is, but merchant and royal advisor Lord Umber helps Hap and his two friends escape from the caverns.
As young Hap prepares to reverse the global catastrophe on Lord Umber's world, an evil prince and a destructive sorceress threaten the kingdom of Kurahaven.
A boy awakens, blindfolded, with no memory of even his name, but soon meets Lord Umber, an adventurer and inventor, who calls him Happenstance and tells him that he has a very important destiny--and a powerful enemy.
As young Hap prepares to reverse the global catastrophe on Lord Umber's world, an evil prince and a destructive sorceress threaten the kingdom of Kurahaven.