comics (graphic works)

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655
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a
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comics (graphic works)

The first cat in space and the soup of doom

With few she can trust in her own royal court, she and First Cat will have to journey alone to find the antidote. If only LOZ 4000 were still with them... But our once-heroic toenail clipping robot is on the run, looking for new purpose in this vast universe. Unbeknownst to our trio, secret forces are working against them. In a world of villainous cowboys, high-speed chases, and falling pianos, can our iconic trio find their way back to one another and save the Moon Queen before it's too late? And who would want to poison her? Is Captain Babybeard, the adorable baby pirate, in this one?.

Meet me on Mercer Street

"Aspiring artist Kacie spends most of her time on Mercer Street with her best friend Nisha, but one day Nisha and her family are gone, and Kacie struggles to understand the changes happening to her street and neighborhood, and what they mean for her life."--.

Lilo & Stitch

When Stitch is kidnapped by robots from another planet, he travels around the world fighting them off in order to return to Lilo and his family.

Haru, Volume 1

Spring
"In The Valley, best friends Haru and Yama both dream of leaving as they're bullied at school, frustrated at home, and struggling to figure out who they are. One day, a powerful artifact connects itself to Yama, and they discover that they'll have to journey to The Beacon in search of answers. Created by artist Joe Latham, this beautifully illustrated graphic novel series is a coming-of-age tale that spans the changing of seasons. Beginning in spring and ending in spring--the cycle complete. A story of heart, growing up, and the sacrifices we make for those we love, Haru is perfect for middle-grade readers."--Amazon.

Solutions and other problems

"Includes humorous stories from Allie Brosh's childhood; the adventures of her very bad animals; merciless dissection of her own character flaws; incisive essays on grief, loneliness, and powerlessness; as well as reflections on the absurdity of modern life"--OCLC.

Junior Braves of the apocalypse

In a zombie wasteland of unknown origin, Troop 65 marshals onwards in the hopes of finding their families in Seattle, the nearest logical evacuation location. After a difficult journey by land and river, they make a stop in a suburban town that serves as ground zero of a battle between a corporate office that may have caused the apocalypse and the survivors staying in a nearby casino.

Sapiens, una historia gr?fica

A graphic novel that explores the history of human beings.

One in a million

"Something is wrong with Claire, but she doesn't know what. Nobody does, not even her doctors. All she wants is to return to her happy and athletic teenage self. But her accumulating symptoms--chronic fatigue, pounding headaches, weight gain--hint that there's something not right inside Claire's body. Claire's high school experience becomes filled with MRIs, visits to the Mayo Clinic, and multiple surgeries to remove a brain tumor. But even in her most difficult moments battling chronic illness, Claire manages to find solace in her family, her closest friends, and her art. A deeply personal and visually arresting memoir that draws on the author's high school diaries and drawings, One in a Million is also a sophisticated portrayal of pain, depression, and fear that any teen or adult can relate to. With a sensitive preface and an author's note connecting past to present, this true story of resilience strikes a moving balance between raw honesty in the face of medical and mental trauma and the everyday musings of a teenager."--.

What if we were ..

"Marie and Nathalie are the queens of make-believe. They've run through every scenario that is possible, somewhat plausible, or frankly unbelievable: secret-agent ninjas launching a surprise-attack on an ice-cream stand, super-heroes hell-bent on making country music disappear, even lost astronauts condemned to spend millions of light-years in another dimension. The name of the game? "What If We Were..." But all of this was a mere prelude to "What If We Were... For Real!" This new version is just like the classic game, minus the mental gymnastics of thinking up fantasy scenarios. Because now Marie and Nathalie's wildest fantasies are coming true... for real!" -- page 4 of cover.

Call me Iggy

Ignacio "Iggy" Garcia is an Ohio-born Colombian American teen living his best life. After bumping into Marisol (and her coffee) at school, Iggy's world is spun around. But Marisol has too much going on to be bothered with the likes of Iggy. She has school, work, family, and the uphill battle of getting her legal papers. As Iggy stresses over how to get Marisol to like him, his grandfather comes to the rescue. The thing is, not only is his abuelito dead, but he also gives terrible love advice. The worst. And so, with his ghost abuelito's meddling, Iggy's life begins to unravel as he sets off on a journey of self-discovery.

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