human-computer interaction

Type: 
Topical Term
Subfield: 
a
Alias: 
human-computer interaction

Natural-born cyborgs

minds, technologies, and the future of human intelligence
2003
The author argues that humans, by their development of medical and mind-extending technologies, are natural born cyborgs, discussing the use of computers, cell phones, pacemakers, and other devices, and looking at possible future advances.

Softworld 2.1

the imperial message
1994

Bots

the origin of new species
1997
A discussion of software robots--known as bots--describing their origins, habitats and behaviors, and looking at the positive and negative sides of the electronic creations.

2001

a space odyssey
1999
Accompanied by a navigator, three deep-freeze hibernauts, and the computer that guides him, David Bowman sets out in the spaceship Discovery to investigate a planet that may be inhabited by alien creatures.

Fools' experiments

2008
Computer scientist Doug Carey turns to unconventional measures to fight a destructive artificial life-form that was created by well-intentioned researchers in the laboratory and has escaped onto the Internet.

Virtual reality

computers mimic the physical world
1998
Explores the development of virtual reality; discusses its applications in the fields of architecture, science and engineering, medicine, business, the military, and entertainment; and considers the drawbacks, and future prospects of the technology.

Feed

2003
In a future where most people have computer implants in their heads to control their environment, a boy meets an unusual girl who is in serious trouble.

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