beacons

Type: 
Topical Term
Subfield: 
a
Alias: 
beacons

The emerald gate

In the epic conclusion to the 5 Worlds series, the final battle looms as Oona, Jax, and An Tzu travel to the treacherous world of Grimbo (E)! There, Oona must light the last beacon to save the 5 Worlds, but first she has to find it! When Jax saves an old friend, Oona is given a clue to the green beacon's location. Unfortunately, the journey to lighting it on this strange, watery planet is the most dangerous yet. Meanwhile, Stan Moon has one more trick up his sleeve as his frightening powers and mysterious connection to An Tzu continue to grow. How can Oona ever hope to beat him? Can she count on her friends or will a terrible betrayal mean the 5 Worlds will be lost to evil forever?.

The amber anthem

Oona Lee arrives on Salassandra determined to light the yellow beacon and continue her quest to save the Five Worlds from the evil Mimic's influence. But the beacon is encased in amber! An ancient clue says that Oona and her friends must seek out the Amber Anthem to succeed. Meanwhile, Stan Moon sends an evil Jax robot to assassinate Oona and hunts down An Tzu himself. Turns out, as An Tzu fades away from his Vanishing Illness, he's becoming someone else--someone who could tip the scales in the battle for the Five Worlds!.
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