When Lobo's space dolphins disappear, Dawg and Big Ted go searching for them and realize they have fallen under the mind-controlling influence of the evil Starros.
Atlantis is under attack by the evil Ocean Master, and it is up to Aqualad, the Mermaid Nicoletta, and their superpets Fluffy the goldfish and Betty the beluga to defeat the supervillain.
While Swamp Thing is busy stomping out a local forest fire, evil Solomon Grundy and his Undead Pet Club try to revive all the dead pets in the world and take it over. The Down Home Critter Gang must stop their evil plans before it's too late.
When Swamp Thing is called away to help with a fire elsewhere, Solomon Grundy and his zombie pets decide to take over the swamp--and it is up to Ace the Bat-Hound and the Swamp-Pets to repel the invasion.
The villain Scarecrow's servants, the Scaredy Crows, are coating Gotham City with fear dust, and it is up to Ace the Bat-Hound to find a way to save Halloween for the city's children.
Atlantis is under attack by the evil Ocean Master, and it is up to Aqualad, the Mermaid Nicoletta, and their superpets Fluffy the goldfish and Betty the beluga to defeat the supervillain.
Starro and his mind-controlling alien starfish have abducted Lobo's space dolphins and Hawkman and his super-pet hawk Big Red and Lobo's pet Dawg try to rescue them.
When Super-Turtle discovers that Streaky the cat's food has been laced with a powerful sedative, he sets out to stop Ignatius Iguana, the villain responsible.
While Plastic Man and his Super-Pet Plastic Frog are on vacation next to a lovely lagoon, the water disappears. It's up to Plastic Frog to capture the villain Kroc and his water-snatching companions.