Virtual reality

Introduces virtual reality, exploring the technology involved and looking toward what the future might bring as VR is used more widely in entertainment, education, science, and medicine.

Children's Press
2002
9780329319953
book
Lexile: 
770

Holdings

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136564850275962189119739189395RHBU401T 1302398006 CEF615814652241708963493
221877557729452240119739189395SPCMS422SPCJ090195006 CEF615825759371709307855