virtual reality

Type: 
Topical Term
Subfield: 
a
Alias: 
virtual reality

Lo & behold

"With her life recently turned upside down, 12-year-old Addie is uncomfortable in her own skin until the world of virtual reality sparks her imagination and leads to an exciting new project, a new friend, and to reconnecting with who she's always been"--Provided by publisher.

Lo & behold

After her mother leaves the family, twelve-year-old Addie Brecker's life is thrown into turmoil. To distract them from the problems at hand, her father takes her with him on a six-week stint to Spring Haven University where he'll be working on a virtual reality project with students. There, she meets new friend Mateo Vargas, who helps her beta-test the programs. Through the alternate worlds, Addie discovers ways to cope and understand what she's feeling, and also realizes that she's been avoiding the real world and must find a way to let others in.

Spy Ninjas

"After yet another trap set by Project Zorgo, Chad and Vy are left without the rest of their Spy Ninjas team. But this isn't the end of the dynamic duo! After their friends leave the team, Chad and Vy get trapped in an endless loop of eating tacos and watching TV. But eventually they rally and train three new superfan recruits. They certainly have the skills to keep up, but do they have the heart?"--OCLC.

The future of entertainment

2021
"With virtual reality, augmented reality, holograms, and even digital smells, technology is changing the world of entertainment. Find out how humans will find and enjoy entertainment in the future"--Provided by publisher.

Leon levels up

2024
"In this high-interest accessible novel for middle-grade readers, twelve-year-old Leon, a short and chubby gamer, is shocked when the cool kid invites him to test out a not-yet-released virtual reality video game. When a glitch puts them in real-life danger, it's up to Leon to battle a dragon and save himself and his friend"--Provided by publisher.

Virtually me

2023
"Five tweens navigate the pandemic by attending an experimental virtual reality school"--Provided by publisher.

Close encounters of the nerd kind

2017
When Bex and Charlie try Veratrum Games Corp's new augmented reality game, featuring aliens instead of monsters, they attract two aliens, kind Vera and evil Bob, to Earth.

The Overworld beckons

"Brother and sister Mike and Maria have found their way out of the Minecraft cave system in which they discovered a magical portal from their world. Now they have a new challenge: a huge landscape in which to explore, build-and survive!"--.

How virtual reality will impact society

2019
"Examines the progress in virtual reality technology, looks at the science behind it, and discusses how it will shape our world in the future"--Provided by publisher.

Into the cave

Maria and Mike are bored. They like visiting their aunt on her ranch, but there's only so much to do, and they can't even play Minecraft. But when a mysterious librarian gives them a special map, the kids find themselves on an adventure they didn't expect: an adventure into a world right out of Minecraft itself!.

Pages

Subscribe to RSS - virtual reality