virtual reality

Type: 
Topical Term
Subfield: 
a
Alias: 
virtual reality

Ready player two

a novel
2021
"Days after winning control of OASIS, the immersive virtual reality environment in which most of humanity chooses to live, Wade Watts discovers a world-changing technological advancement and draws the attention of a merciless new rival--OCLC.
Cover image of Ready player two

Virtual reality

2016
Provides an introduction to virtual reality, explaining what it is and how it can be used.

In the land of Leadale

2022
"When Keina Kagami's life support accidentally gets cut off, she suddenly finds herself in the body of the high elf Cayna, her avatar in the VRMMORPG known as Leadale. But two hundred years seem to have passed from when she last logged in, and as she seizes this second chance at life in a world both familiar and strange, she'll have to figure out for herself just how much has changed in all that time"--Back cover.

[Yi ji wan jia] =

Ready player one (Chinese)
2016
In the year 2044, Wade Watts, like the rest of humanity, chooses to escape reality and spends his waking hours in the limitless, utopian virtual world of OASIS, but when Wade stumbles upon the first of the fiendish puzzles set up by OASIS creator James Halliday, he finds he must compete with thousands of others--including those willing to commit murder--in order to claim the prize of a massive fortune.

Virtual reality gaming

2021
Explores the world of virtual reality gaming, including the history, the community, and more.

Strange exit

"Seventeen-year-old Lake seeks the secret heart of the computer simulation that safeguards passengers aboard a ship orbiting a post-apocalyptic Earth, on a quest that will either save or destroy them all"--OCLC.

Virtual reality in health care

"Virtual reality uses powerful computers and headsets to transport users to virtual worlds. Today's scientists are using virtual reality to train surgeons, help with patient therapies, and more. 'Virtual Reality in Health Care' covers the past, present, and future of this technology"--Provided by publisher.

Building virtual worlds

"This . . . gaming title introduces readers to . . . game creators, and gives tips and tricks for creating and customizing virtual world games familiar to readers"--Provided by publisher.

Minecraft

"Bianca Cooper, a normal sixteen-year-old student, escapes into the world of Minecraft after getting into a terrible car accident. Soon, however, she realizes she is trapped inside the game, and the in-game characters who have been attacking her resemble figures from her real life"--Provided by publisher.

Sword art online

"To steal the recipe for the Fairy Mallet and complete their quest, Silica and company infiltrate the Elves and Shoemaker guild. But Granze, the guild's leader, is not so easily outwitted--using the Gjallarhorn, a legendary instrument that summons a veritable army of soldiers to her side, she launches her assault! What's more, the soldiers are created from old SAO data, and their leader bears an uncanny resemblance to the Black Swordsman"--Back cover.

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