Explores the development of virtual reality; discusses its applications in the fields of architecture, science and engineering, medicine, business, the military, and entertainment; and considers the drawbacks, and future prospects of the technology.
hid | mid | miid | nid | wid | location_code | location | barcode | callnum | dewey | created | updated |
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3753295 | 7071169 | 2384 | 71264 | 119769 | GMH | 292 | GMS0060217 | 006 GRA | 6 | 1695044385 | 1736800991 |