The basics of game design

Introduces readers to the basic steps game designers take to create multifaceted and in-depth game worlds. Walks readers through the steps of game design, from the stage of collecting ideas to coding and getting a game to market. Includes a glossary.

9781543571677
book
Lexile: 
780

Holdings

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345180868290071593826297913641Edison16932616000555582EB 794.81 SCH794.8116407292551640729255