mystery and detective stories

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mystery and detective stories

Young Cam Jansen and the library mystery

2001
Cam uses her photographic memory to find a shopping list that her dad lost at the library.

Nate the Great and the pillowcase

2006
Nate the Great investigates the disappearance of a homemade pillowcase belonging to Rosamond's cat Big Hex.

The hidden harbor mystery

1990
Despite attempts against their lives, Frank and Joe accept a case involving the most powerful man in a small town in Georgia and an allegation of piracy and smuggling.

The invisible island

1999
While picnicking on Squaw Island, Dink, Josh, and Ruth Rose find a hundred dollar bill, and when they return to explore further they find an entire cave full of money.

The jaguar's jewel

2000
Dink and his friends use their detective skills to locate a giant emerald missing from a statue delivered to Uncle Warren's museum in New York City.

The kidnapped king

2000
Dink and his friends meet an exchange student, Sammi, who is actually the prince of an island country, hiding from those enemies who have kidnapped his parents and who may be after him as well.

Nate the Great saves the King of Sweden

1997
As Nate the Great sets to work on his first international case, he searches for a lost "something" and saves the King of Sweden from a troublesome traveler.

Cam Jansen and the Triceratops Pops mystery

1995
When Cam Jansen and her friend Eric go the music store at the mall for the latest CD by the Triceratops Pops band, Cam uses her photographic memory to foil a crime.

Return to Howliday Inn

1992
The Monroe family pets are again boarded at Chateau Bow-Wow, where some spooky goings-on serve as a distraction from the kennel's poor food.

The pet shop mystery

1996
While helping out part time in a pet shop, the Alden children discover an employee who is smuggling and selling exotic animals.

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