Word of Malcolm and Dandy's work as ghost hunters has spread around the neighborhood, and Mr. Gable from the local horse stables has put in a call to get the boys to rid his stables of a headless ghost.
Ten-year-old Malcolm and his best friend Dandy, armed with a ghost detector ordered from "Beyond Belief" magazine, make a late-night trip to a haunted house, despite the warnings of Malcolm's great-grandmother.
The Gingerbread Man escapes from his proper place on the library shelves and tries to outrun the librarian, a word wizard, a robot, a giraffe, and a host of other characters as he races through the library.
When Mrs. Goolsby takes the class to the sugar factory, it seems like a sweet place until they're all dodging the flying sugar beets and Malcolm and Dandy must rid the refinery of the clinging ghost who vows she'll never, never, never, leave.
In the first of these stories from the Catskill Mountains, a superstitious schoolmaster encounters a headless horseman; in the second, a man sleeps for twenty years, waking to a much-changed world.
An illustrated adaptation of Mary Shelley's "Frankenstein," in which Victor Frankenstein discovers the secret of creating life and fashions an eight-foot monster, only to bring danger and destruction to the lives of those he loves.
When an 1883 drought drives free-range cattlemen to shred Texas ranchers' barbed wire fences and steal water, thirteen-year-old Jesse works hard to help while dealing with his father and brother's falling-out and his own fear of guns.
When Jake accidentally unlatches every gate in the row of pens at the Houston Livestock Show and Rodeo, chaos ensues, but with a bit of ingenuity, Jake finds a way to make things right.
While his great-grandmother seeks her deceased husband, ten-year-old Malcolm and his best friend Dandy have no trouble finding a ghost on which to test Malcolm's latest gadget--a ghost zapper.