Video games can provide entertainment, mental stimulation, education, and social networks. But for some people they can also encourage addictive and/or aggressive behaviors that hurt both individuals and society. This book examines topics related to the physical and social costs and benefits of video gaming, quoting numerous experts on these issues.
hid | mid | miid | nid | wid | location_code | location | barcode | callnum | dewey | created | updated |
---|---|---|---|---|---|---|---|---|---|---|---|
1230969 | 4907715 | 2309 | 429383 | 597599 | FAMB | 177 | FAMB105878 | 794.8 NET | 794.8 | 1581465224 | 1736518457 |
1240917 | 4916563 | 2310 | 429383 | 597599 | FAMD | 178 | FAMD27178 | 794.8 NET | 794.8 | 1581465224 | 1736518457 |
1691349 | 5305360 | 2246 | 429383 | 597599 | WCHS | 508 | 91029643 | 794.8 NET | 794.8 | 1582575937 | 1709307855 |
2636641 | 6136354 | 2371 | 429383 | 597599 | CAM | 128 | CAJ031439 | 794.8 NET | 794.8 | 1637782573 | 1736800991 |
2872717 | 6352970 | 2394 | 429383 | 597599 | MAS | 296 | T 56806 | 794.8 Net | 794.8 | 1637782573 | 1736800991 |
3060746 | 6513526 | 2412 | 429383 | 597599 | PMH | 360 | PMS0105720 | 794.8 NET | 794.8 | 1637782573 | 1736800991 |