Video games and society

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Video games, violence, and crime

Explores the relationship between video games and violent crime.

The history of video games

2015
Games and gaming technology have made huge advances from the simple computer games of the 1960s to the sophisticated graphics and gaming devices now available to gaming enthusiasts around the globe. The History of Video Games traces the evolution of this technology and examines its place in modern society.

Video games, violence, and crime

2015
Although polls have shown that more than half of Americans believe there is a link between violent video games and violent behavior, experts disagree on whether such a link exists or, if it does, to what degree. This book examines the ways in which video games might impact crime, particularly in regard to violent acts.

Video games and youth

2015
Research shows that video game play is widespread among youth, with more than 90 percent of Americans ages two to seventeen playing games. Some people believe games have the potential to be powerful tools for learning and social development, while others worry that game play is detrimental to both mental and physical health.

How do video games affect society?

2015
Video games can provide entertainment, mental stimulation, education, and social networks. But for some people they can also encourage addictive and/or aggressive behaviors that hurt both individuals and society. This book examines topics related to the physical and social costs and benefits of video gaming, quoting numerous experts on these issues.
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