Computer animation

Examines the history of computer animation, how it is used to produce video games, how computer animators depict human characteristics on screen, and the future of the industry; and include profiles of computer animators as well as suggestions for further reading and related Web sites.

Lucent Books
2008
9781420500042
book

Holdings

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441245425658822655276192719KESH276KESH23353741.5 MAR741.515774597521709567815
1129545481517722935276192719BRHS114BRHS53006006.696 MAR 20086.6915814652241736518457
1313625497905623195276192719PEHS370PEHS47130006.6 MAR6.615814652241736518457
1746589535305624335276192719BPHS118BPHS040146006.6 MAR6.615825759371742569409
2494901601257324215276192719SFH415SFS0061282778.5 MAR778.516377825731736800991
2614728611610423695276192719BLS111BLS0026532778.5 MAR778.516377825731736800991
3511057687943523035276192719ERHS168EROB017782006.6 MAR6.616427897121736518457