cinematography

Type: 
Topical Term
Subfield: 
a
Alias: 
cinematography

Make your own animated movies and videotapes

film and video techniques from the Yellow Ball Workshop
1991
Instructions for making animated movies including drawing the cartoon, operating the camera, and synchronizing the sound. Also describes the equipment needed.

Movies

1996
Presents the technical aspects of making movies.

Special effects

an introduction to movie magic
2006
Presents an introduction to the impact of special effects on the movie industry, from dinosaurs and alien monsters, to spaceships and exploding planets, explaining how these effects are created and accomplished.

Before Hollywood

from shadow play to the silver screen
2005
Presents an overview of the history of motion pictures before Hollywood, from the shadow plays and projection shows used by scientist, magicians, and lanternists, to the first films of the late nineteenth century, and provides an in-depth look at how movies came to be.

Computer animation

2008
Examines the history of computer animation, how it is used to produce video games, how computer animators depict human characteristics on screen, and the future of the industry; and include profiles of computer animators as well as suggestions for further reading and related Web sites.

So you want to work in animation & special effects?

2008
Details careers in the art of animation and special effects.

Digital filmmaking for teens

2005
Presents a guide to making Hollywood-style movies on a teen-affordable budget with digital video equipment, discussing how to develop a story, plan for production, and shoot, edit, and release the movie, and including a DVD with clips and tips.

Motion pictures

making cinema magic
2004
Profiles eight inventors of motion picture technology, including W.K.L. Dickson, Auguste and Louis Lumi?re, Lee de Forest, Herbert Kalmus, Linwood Dunn, Mike Todd, and Garrett Brown.

The moviegoing experience, 1968-2001

2003
Examines the ways in which movies have changed since 1968, looking at developments in content, demographics, theater design, projection systems, cinematography, and release print technology.

Motion pictures

2004
Describes the invention of the motion picture, the impact it has had on modern culture, and the patterns of change that resulted from its discovery and use.

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