Information about plastic model kits, how they originated, their components, how to put them together, how to display them, and how to join with other groups of modelmakers.
Traces the history of adventure games and discusses how to choose your first game and find other players, play through the mail or on your computer, join adventure game clubs, and attend conventions.
Discusses the history of automobile invention, possible alternative power sources such as electricity and steam, and future possibilities for car design.